Publications
International Journals & Proceedings
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Reminiscences of Futures (RoF): Designing and Studying Encounters with Embodied, AI-Generated Future SelvesCHI '26, ACM Conference on Human Factors in Computing Systems2026
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LO: A Speculative Domestic Technology That Lives and Dies Along with Its UserDIS '25, ACM Conference on Designing Interactive Systems2025
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The effect of In-Car Agent Embodiment on Different Types of InformationCHI '25, ACM Conference on Human Factors in Computing SystemsACM Honorable Mention2025
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ShamAIn: Designing Superior Conversational AI Inspired by ShamanismCHI '25, ACM Conference on Human Factors in Computing Systems2025
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Transforming Everyday Objects into IoT Control Interfaces: Design and Evaluation of the 'e-Rings' SystemArchives of Design Research, 37(5), 29–492024
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Educational Framework for IoT Product and Service PrototypingArchives of Design Research, 37(2), 103–1192024
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Exploration on Everyday Objects as an IoT Control InterfaceDIS '22, ACM Conference on Designing Interactive Systems2022
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IoTIZER: A Versatile Mechanical Hijacking Device for Creating Internet of Old ThingsDIS '21, ACM Conference on Designing Interactive Systems2021
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The Effect of Handwriting and Physical Representation in Computer-Mediated Text CommunicationArchives of Design Research, 32(2), 45–552019
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SketchStudio: Experience Prototyping with 2.5-Dimensional Animated Design ScenariosDIS '18, ACM Conference on Designing Interactive Systems2018
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Applying Real-Time Text on Instant Messaging for a Rapid and Enriched Conversation ExperienceDIS '17, ACM Conference on Designing Interactive Systems2017
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Self-camera Positions to Make Myself More in StyleIASDR '16, International Association of Societies of Design Research2016
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G-raff: An Elevating Tangible Block for Spatial Tabletop InteractionCHI '15, ACM Conference on Human Factors in Computing Systems2015
Domestic Journals & Proceedings
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BeatGlow: Ambient Light and Control Device for a Rich and Active In-Car Music Listening ExperienceHCIK '24, HCI Society of Korea2024
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EmoFrame: A Frame-like Interactive Mood Lamp for Assisting the Emotional Reflection of Everyday MomentsHCIK '24, HCI Society of Korea2024
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Chair-Mounted Avatar Robot for Enhancing Interaction Between Remote and On-Site Students in a Hybrid Learning EnvironmentHCIK '24, HCI Society of Korea2024
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Robot Avatar and Controller System for Supporting Remote Chatting between Elderly and Their ChildKSDS '24, Korean Society of Design Science2024
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A System Transforming Legacy Products to Smart IoT ProductsKSDS '19, Korean Society of Design Science2019
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Raspberry Pi Based Web Development Environment for IoT PrototypingKSDS '18, Korean Society of Design Science2018
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LAMPY: An Assistive Pet-like Smart Lamp Living in a Desk WorkspaceHCIK '17, HCI Society of Korea2017
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TransLayer: Remote Assistance System Using Transparent Display in Tabletop EnvironmentHCIK '17, HCI Society of Korea2017
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Formula One: Mobile Device Supported Rapid In-the-Wild Design and Evaluation of Interactive PrototypesHCIK '16, HCI Society of Korea2016
Exhibitions, Posters & Demonstrations
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Exploration on Everyday Objects as an IoT Control InterfaceCHI '25, ACM Conference on Human Factors in Computing Systems, Yokohama, Japan2025
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ShamAIn: Superior Conversational AI Inspired by ShamanismCrossing Over, Ground Seoul, Korea2024
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The Future of ObjectsCulture & Art Center, Daejeon, Korea2024
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IoTIZ: Open-source DIY Tool for Transforming Analog Products to IoT DevicesSalone del Mobile, Milano, Italy2019
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SketchStudio: Rapid Prototyping Tool for 2.5D Animated Design ScenariosDIS '18, ACM Conference on Designing Interactive Systems, Hong Kong2018
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Tele-Handwriter: Affective Digital Text Communication Using Physical HandwritingDIS '17, ACM Conference on Designing Interactive Systems, Edinburgh, Scotland2017
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Exploring the Layered Use of Transparent Display on a Large Tabletop DisplayCHI '16, ACM Conference on Human Factors in Computing Systems, San Jose, USA2016
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DooBoo: Pet-Like Interactive Dashboard towards Emotional Electric VehicleCHI '16, ACM Conference on Human Factors in Computing Systems, San Jose, USA2016
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G-raff: An Elevating Tangible Block for Spatial Tabletop InteractionCHI '15, ACM Conference on Human Factors in Computing Systems, Seoul, Korea2015
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An Elevating Tangible Block Supporting 2.5D InteractionUIST '14, ACM Symposium on User Interface Software and Technology, Hawaii, USA2014