Creative Project (DES5085)
Class Objectives
- Build technical fluency in physical computing by mastering Arduino sensors, actuators, and their integration with P5.js graphical systems
- Cultivate divergent thinking skills to generate creative ideas that move beyond conventional, expected solutions
- Develop the ability to lead a team project independently, from initial concept and planning through prototyping to final implementation
- Elevate working prototypes to portfolio-ready quality by refining design execution, technical stability, and audience-facing performance
- Strengthen documentation and presentation skills by archiving the design process through photo and video, and showcasing the final object at demo day
What You Will Learn
- How to read physical input through Arduino sensors and translate it into meaningful output via actuators and P5.js visuals
- How to bridge hardware and software systems to design interactions that respond fluidly to user input
- How to generate "out-of-the-box" creative concepts and evaluate their feasibility as interactive objects
- How to plan, prototype, and execute a team-based project, balancing creative ambition with technical and physical constraints
- How to troubleshoot and stabilize a working prototype so it reliably performs for hands-on audience interaction at demo day
- How to document a project's evolution through structured photo and video archiving for portfolio use
Project Exemplars
Selected final team projects, each an experimental idea brought to life as a functional, interactive object.
Dibby
A Physical-Digital Desk Companion for Healthy Posture and Focus
Sound Garden
An Interactive Musical Garden for Moments of Serenity
Healing Prescription
A Personalized Healing Prescription for Daily Emotional Reflection
TokTok
A Gentle Doorstep Notification System for Shared Living Environments
Ethereal Qi
An Interactive Visualization Materializing the Invisible Flow of Qigong
Emovia
An Empathic Mood Lamp Translating Human Expressions into Ambient Light
Demo Day Highlights
A visual archive of the final showcase, where teams pitched, demonstrated, and shared their interactive experiences with peers and classmates.